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Anthropic’s AI Agents Build Working C Compiler from Scratch

On February 5, 2026, Anthropic achieved a historic milestone in autonomous software engineering when a team of 16 Claude Opus 4.6 agents built a working C compiler from scratch in just two weeks.

The project, led by researcher Nicholas Carlini, was a “stress test” for Anthropic’s new “agent teams” feature. This capability allows multiple Claude instances to work in parallel on a shared codebase, coordinating autonomously through a Git-based workflow without constant human intervention.

1. Technical Achievement: Building a Linux-Ready Compiler

Unlike simple classroom compilers, the agent-built compilerโ€”written in Rustโ€”is a sophisticated piece of software that handles real-world complexity.

  • Architecture Support: It can compile Linux 6.9 for three major architectures: x86, ARM, and RISC-V.
  • Capabilities: It successfully builds complex projects like QEMU, FFmpeg, SQLite, PostgreSQL, and Redis.
  • Correctness: The compiler achieved a 99% pass rate on the GCC torture test suite, a notorious benchmark for catching compiler edge cases and undefined behavior.
  • Doom Test: In a classic display of software verification, the agents used their compiler to build and run the original game Doom.

2. The “Agent Team” Workflow

The project demonstrated how AI agents can operate as a functional engineering squad:

  • Autonomous Coordination: 16 agents ran in isolated Docker containers, claiming tasks by creating lock files and resolving their own merge conflicts.
  • No “Master” Agent: There was no central orchestrator; each agent independently identified the “next most obvious” task to solve.
  • The “GCC Oracle”: When the agents got stuck on the massive task of compiling the Linux kernel, Carlini provided a harness that used GCC as a “known-good” comparison. This allowed agents to parallel-debug different files simultaneously by comparing their output against the “oracle.”

3. Key Limitations & Efficiency

While a massive leap forward, Anthropic noted the project had specific constraints:

  • Efficiency Gap: The generated code is currently less efficient than GCC even when GCC has all optimizations disabled.
  • The “16-bit Cheat”: The agents failed to implement the 16-bit x86 code generator needed to boot Linux into “real mode” (the resulting binary exceeded size limits). For this specific step, the system “cheats” by calling out to GCC.
  • Missing Components: It does not yet have its own native assembler or linker (it uses GCC’s tools for these final steps).

4. Cost and Scale

The project was a high-resource experiment that showcased the “brute force” potential of agentic coding.

  • API Cost: Roughly $20,000 in API usage over two weeks.
  • Throughput: The agents consumed 2 billion input tokens and generated 140 million output tokens across nearly 2,000 automated sessions.
  • Codebase Size: The final output was a 100,000-line Rust codebase.

Conclusion: The “SaaSpocalypse” Trigger

The release of this project, alongside Anthropicโ€™s Claude Cowork plugins, sent shockwaves through the tech market, contributing to what traders called the “SaaSpocalypse.” Seeing AI agents build a foundational tool like a compiler autonomously caused a massive sell-off in software stocks (wiping out ~$830B in market cap), as investors began to realize that AI might soon replace entire categories of standalone business and development tools.

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